


Universal: Terrain Lit Opacity as Density option causes alpha'd areas on the 5th layer or greater to appear with artifacts ( 1283124) UI Toolkit: Node groups, systems, properties, sticky notes can not be renamed (1329611) Shadergraph: Can't create multiple Boolean or Enum keywords. Shadergraph: Selecting URP Shadergraph material results in error spam ( 1319637) Shadergraph: Custom function nodes in file mode, that directly access shadergraph properties, fail to compile (1322467) MacOS: Occasional crashes on M1 with HDRP ( 1322965) HDRP: Camera doesn't rotate in HDRP Template with the SimpleCameraController.cs script ( 1326816) GI: Performance regression when baking light probes with a light cookie in the scene ( 1323393) (1330174)Įditor: Editor texture streaming breaking after doing a build. Some extensions are necessary for project and coding, such as code auto completion, code formatting and so on.Editor: Editor doesn't show the created layouts anymore. You probably see a different version 6.8.0.123 here, which doesn't matter. Here I would show how I installed, copy and paste the following command to your terminal: brew update & brew install monoĪfter installation, you should be able to see a path in your terminal, this is IMPORTANT, keep the path!: /usr/local/Cellar/mono/6.8.0.123 Step 2: Install the mono, someone also suggested to download from its official website from:, I tried but not successful. Net Core SDK, you can download the SDK from here: This article is the complete and most easy guide on how to config your Visual Studio Code. There are tons of articles online tells us it is 2020, we should use the Visual Studio code, which is a good coding tool (or IDE) with numerous extensions.
